Game
Late Last Nite
11 years ago

Coming soon: Version 1.1


Our team is hard at work on Version 1.1 of Late Last Nite. What can you expect from this updated version? Minor bug fixes, an improved interface, new animations, additional “hotspot” interactions, and a few extra hints for some of the game’s trickier puzzles.

What’s next for the project? Version 1.2 promises upgraded graphics, an extra puzzle or two, and — fingers crossed here — voice acting! Have you ever wondered what Chadwick the Owl actually sounds like? Well, Version 1.2 is your chance to indulge that sick fantasy.

Thanks to everyone who has played the game so far! We would certainly appreciate any ratings — and #AdventureJam votes — you can throw our way.

#AdventureJam voting, by the way, is here: http://jams.gamejolt.io/adventurejam/games/late-last-nite/59209



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Path of Kami: The Evolution of the Lore

Runestones: from concept to in-game model🗿

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I worked so hard to get all four of them to the end safely, but then...

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

I did this on my 3DS ^^ #Kirby

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!