Hey there, it’s me again, Megab4te/Nathan! I know I haven’t been super active lately, but I’ve got some exciting news I’m now open for commissions! Whether it’s free, low-pay, or high-pay, I’m ready to bring my talents to your projects. Right now, I’m looking to expand my portfolio, gain experience, and, well, earn a bit of cash for other stuff, if you know what I mean.
There aren’t many requirements for working with me, but I do ask for a few things:
- The project should be at least mid-to-high quality.
- If it’s paid, it should be fairly compensated.
- Professionalism is key let’s keep it organized and drama-free.
- And most importantly, I need to be guaranteed that I won’t be removed from the project out of the blue.
Oh, and one more thing I’m not just sticking to FNaF-related projects! I know that’s what most people associate me with, but don’t be shy if you’ve got something outside of that. I’m open to all kinds of creative ideas.
In 2024, I worked on a variety of projects, including 3D modeling, scriptwriting, art you name it. I should mention that only the most impressive projects will make it into my profiles and portfolio. It’s nothing personal; I just want to keep things clean and highlight the best of the best.
Even though I’m not the most popular person in the community, I’m focused on maintaining a professional, drama-free work environment. I’m really looking for projects that challenge me creatively and help me grow, so I might not accept every commission. Hope that makes sense!
Here’s how you can reach me:
Email: [email protected]
Discord: iblamen4te
(These are also listed on my profile!)
And just to recap, here are my skills:
Game Development
- 3D Modeling: Creating detailed and optimized models for environments, characters, props, and more.
- Level Design: Designing immersive, functional, and visually appealing game levels that align with the project’s vision.
- Script Writing: Writing compelling narratives, dialogue, and in-game text to enhance storytelling and player engagement.
- Game Mechanics Design: Developing and balancing core gameplay mechanics for a fun and cohesive player experience.
- Programming and Scripting: Basic to intermediate coding in game engines (such as Unity or Unreal Engine) for custom functionality.
- Animation: Creating smooth and dynamic animations for characters, objects, and environments.
- Sound Design: Incorporating sound effects and audio elements to bring the game world to life.
- Prototyping: Building early versions of games to test mechanics, design ideas, and concepts.
Media Design
- Graphic Design: Crafting logos, promotional materials, and UI designs that are both visually striking and user-friendly.
- Video Editing: Editing trailers, promotional videos, or in-game cinematics with professional precision.
- Concept Art: Producing sketches and illustrations to visualize ideas for characters, environments, or props.
- Branding: Creating consistent visual identities for games or projects.
Marketing & Advertising
- Social Media Marketing: Building and managing a brand presence on platforms like Twitter, Instagram, or TikTok.
- Advertising Campaigns: Developing ad strategies, visuals, and copy for effective promotion.
- Audience Engagement: Connecting with communities through events, posts, and interactive campaigns to boost awareness.
- Analytics: Tracking and analyzing marketing performance to optimize outreach strategies.
Project & Team Management
- Team Coordination: Organizing and leading collaborative teams to ensure efficiency and clear communication.
- Time Management: Planning workflows and meeting deadlines without compromising quality.
- Conflict Resolution: Mediating disputes and maintaining a positive working environment.
- Documentation: Writing detailed project guidelines, workflows, and reports for clarity and consistency.
If your project involves any of these areas (or something similar) and you need some Help, then make Sure to reach Out to me. See ya















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