Game
Kings of Ember
9 years ago

Complete system overhaul


Just like the title says, I am going to overhaul my entire scripting that I have right now. This is because it is always hard to implement new mechanics and systems into my game the way it is right now. For example, if I wanted to make it so that the entire scene restarts with everything loaded back to where it was in the beginning, it won’t work. I tried this and I have no idea what is up with it, so I decided to go through all of my scripting change the structure and rework all of the code to be more efficient. What does this mean? This means that I might not have an update for a while and that my reworking of the system might break everything so everything has a possibility of never bring the same again.

-From the Unity Developer DrEthan.



3 comments

Loading...

Next up

Successful landing

#screenshotsaturday

Strange Umbrella

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Alone Together....

Cash Banooca

Path of Kami, running around the shrine area

Coming Soon...

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!