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3,172
Game
Pocket Fighter EX
3 years ago

Completed Ken's NEW Character Select art! Original art by LD (https://twitter.com/LDs_Keys) and pixel conversion by me! This finishes all of the currently playable characters.
#pixelart #streetfighter




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On the off chance that the new #KOFXV character was Kasumi, I colored her KOFR2 sprite. That wasn't the case, but I figured I would share it anyway. #NGPC #KOF #NeoGeo

I found unreleased dev footage!

WIP Rugal 98 stage. Rugal was going to be the Arcade boss. Also notice the bubbles spawning during knockdown events! #gamedev #streetfighter #KOF

(This game is cancelled because Unity Engine betrayed all of it's devs.)

I am now an Unreal Engine developer. Even if Unity Engine walks every word back how could anyone trust them again? Do we continue on where at any moment they can retroactively change the rules? I will not live under that fear. I'm done with them. Deets

It's time for honorable mentions! ๐Ÿž๐ŸŽ‰ [Article!]

Castlevania Circle of the Moon misspelled Tonfas as "Tonfers" lol. Anyway, this is what the sprites look like. I'll release the full Nathan sprite rip when everything is completed. There's a lot of variants, it's a lot of work!

Tiny Terraces is out on Steam! :D

Go check it out ๐ŸŒฟ https://store.steampowered.com/app/3136330?utm_source=gj #indiedev #gamedev #videogames

Simon SCVIV sprite rip coming along.

The item animations stay in sync always, no matter where, when, or how many spawn.

(60fps version in replies.)

#gamedev #UnrealEngine5 #UnrealEngine #pixelart

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! ๐Ÿ”ฝ

The wavy background effect can do both directions, even at the same time. (FPS is low because it's playing in Editor.)

#gamedev #UnrealEngine