I just finished a very short Concept Demo for the game that is publicly available to play. I am looking for feedback on whether this is something that I should keep developing or whether it is going to be a dead end. As I have already said, it is very short, and I will continue to release different levels and mechanics as time goes on. Hop in and give the demo a try!- and please, let me know what you think.
Next up
Another house i made long time ago.
I-Buki
Mio-Da!
Ibuki Mioda!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Why walk when you can jump?
a drawing I did because I was bored😪. But I love how it turned out.😊
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Path of Kami, running around the shrine area
Colorful Fox
Happy Late Easter!
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Daldos Gameplay
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