UI
Made some changes to the Main Menu's UI to make it a bit cleaner and easier to navigate.
The Pause Menu has gone through a design change to fit the narrative better. (T'was a remnant of an older version of DRH's story.)
Fixed settings reverting the fullscreen state if it was changed via pressing F4.
Shortcut System
The shortcut system has been fully implemented and will begin testing to iron out any bugs soon, no more spamming z and x/ holding C to skip through hypotheticals just skip straight to the good bits!! (Oh, btw, you can hold C to instantly skip text like in DELTARUNE if you get to the darkworld quickly.)
Dr Hypoaster
The first time Boot Up sequence will be going through a major update/rework to fit the polished and updated narrative of DELTARUNE - Hypothesis. Don't panic, as it will play again even if you already have save data.
Future Hypotheticals
Planning is going great!! Primarily focusing OUTLAWED as the next hypothetical to begin full development once this update has released. Super duper excited to start teasing some of what's to come in this hypothetical. From what's been done thus far, it's already growing to be one of my favourite hypotheticals.
That's all for this week!! Why I'd love to say something like, "We're nearing completion!", surprisingly it's still quite a ways away. There's still a ton of little [REDACTED] that I'd like to add, and maybe even expand [[Hyperlink Blocked]]. And hell, if I feel like there's time, maybe even some [[[CENSORED]]] if I'm feeling ever so cumbersome.
> This message was surveyed and adjusted by admins of THE FRAGMENTATION NETWORK.
So you're not leaving empty handed, here's a useless but fun fact! To keep stuff organized in DELTARUNE - Hypothesis whilst developing it, I add little icons to many different object types. Unfortunately, these are not kept in the final compiled exe.. so sad.. god speed.

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