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MUGEN Game: Sonic I.K.E.M.E.N Battle
3 years ago

Continue.
But classic




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(Not finalized yet but its a resemblance.) I have decided to make it 3 Buttoned. Though the Basic attacks mapped A,B and C buttons will also be mapped to X,Y and Z

Act Music as Rounds? (may not apply to every stage)

I'm taking you down like its 1998/1999!

2/3 of them are references to

Sonic's Concept and is also a Skin in Sonic Superstars Cream's Debut (Though inconsistent looks)

A former 90s rival's (A red capped plumber guy) recent 3D platformer since 2017

Yoshi and Birdo cosplaying as Ichigo Momomiya

The "Big Green Man" (Guest) teaser.

surprising how i manage to draw King K. Rool accurately like that for the first time

Early previews of "Shining Wine (Not alcohol)" and "Castle Party"

Another mechanic that I coded for the first time

"Grab Canceling"

The only thing that varies between character is: how long will they actually throw the opponent while Pressing Y + Holding FWD/Pressing Z + Holding Backwards will still do the cancel trick

(Advance 1) Angel Island Zone.

Originally for Infinite Battle Now retooled