
Next up
I mostly plan on a few guest characters somewhere in the future.
Currently I have 2 Bomberman and Mario
I dont mind which should be choses for a first guest character. Heres a few sprites i plan to use for Bomberman.
Mario's just gonna be quite obvious.
(Advance 1) Angel Island Zone.
Originally for Infinite Battle Now retooled
A returning move from Infinite Battle
but a bit more on Sonic 06's Green Gem.
Another returning move For Amy Rose Amy Flash.
That Hover Move.
It's like the OG game but less stiff.
Act Music as Rounds? (may not apply to every stage)
Another mechanic that I coded for the first time
"Grab Canceling"
The only thing that varies between character is: how long will they actually throw the opponent while Pressing Y + Holding FWD/Pressing Z + Holding Backwards will still do the cancel trick
(coming some time soon or something.) The 1st Sonic Battle Redux arcade Run: Sonic.
Akin to MUGENhunter's Tails
Every Continue and Confirming
As of 6/26/2022











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