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MUGEN Game: Sonic I.K.E.M.E.N Battle
3 years ago

Akin to MUGENhunter's Tails




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The "Big Green Man" (Guest) teaser.

Another mechanic that I coded for the first time

"Grab Canceling"

The only thing that varies between character is: how long will they actually throw the opponent while Pressing Y + Holding FWD/Pressing Z + Holding Backwards will still do the cancel trick

I'm taking you down like its 1998/1999!

Early previews of "Shining Wine (Not alcohol)" and "Castle Party"

Despite being Water (Or Mutated Chao) slime sounds

That Hover Move.

It's like the OG game but less stiff.

Every Continue and Confirming

As of 6/26/2022

(Not finalized yet but its a resemblance.) I have decided to make it 3 Buttoned. Though the Basic attacks mapped A,B and C buttons will also be mapped to X,Y and Z

(Advance 1) Angel Island Zone.

Originally for Infinite Battle Now retooled

2/3 of them are references to

Sonic's Concept and is also a Skin in Sonic Superstars Cream's Debut (Though inconsistent looks)

A former 90s rival's (A red capped plumber guy) recent 3D platformer since 2017