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MUGEN Game: Sonic I.K.E.M.E.N Battle
4 years ago

Akin to MUGENhunter's Tails




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(Not finalized yet but its a resemblance.) I have decided to make it 3 Buttoned. Though the Basic attacks mapped A,B and C buttons will also be mapped to X,Y and Z

I mostly plan on a few guest characters somewhere in the future.

Currently I have 2 Bomberman and Mario

I dont mind which should be choses for a first guest character. Heres a few sprites i plan to use for Bomberman.

Mario's just gonna be quite obvious.

Yoshi and Birdo cosplaying as Ichigo Momomiya

(Advance 1) Angel Island Zone.

Originally for Infinite Battle Now retooled

The "Big Green Man" (Guest) teaser.

surprising how i manage to draw King K. Rool accurately like that for the first time

Despite being Water (Or Mutated Chao) slime sounds

Every Continue and Confirming

As of 6/26/2022

A returning move from Infinite Battle

but a bit more on Sonic 06's Green Gem.

Another mechanic that I coded for the first time

"Grab Canceling"

The only thing that varies between character is: how long will they actually throw the opponent while Pressing Y + Holding FWD/Pressing Z + Holding Backwards will still do the cancel trick