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MUGEN Game: Sonic I.K.E.M.E.N Battle
4 years ago

Akin to MUGENhunter's Tails




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That Hover Move.

It's like the OG game but less stiff.

(Not finalized yet but its a resemblance.) I have decided to make it 3 Buttoned. Though the Basic attacks mapped A,B and C buttons will also be mapped to X,Y and Z

Basically

Valgallah's Cream's "Chao Force" Super

Command is

D,DF,F X+Y

Every Continue and Confirming

As of 6/26/2022

I mostly plan on a few guest characters somewhere in the future.

Currently I have 2 Bomberman and Mario

I dont mind which should be choses for a first guest character. Heres a few sprites i plan to use for Bomberman.

Mario's just gonna be quite obvious.

Early previews of "Shining Wine (Not alcohol)" and "Castle Party"

The Classic Hop and Dive. (Amy Rose)

Another mechanic that I coded for the first time

"Grab Canceling"

The only thing that varies between character is: how long will they actually throw the opponent while Pressing Y + Holding FWD/Pressing Z + Holding Backwards will still do the cancel trick

Despite being Water (Or Mutated Chao) slime sounds

Another returning move For Amy Rose Amy Flash.