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MUGEN Game: Sonic I.K.E.M.E.N Battle
4 years ago

Akin to MUGENhunter's Tails




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The Classic Hop and Dive. (Amy Rose)

(Advance 1) Angel Island Zone.

Originally for Infinite Battle Now retooled

Another mechanic that I coded for the first time

"Grab Canceling"

The only thing that varies between character is: how long will they actually throw the opponent while Pressing Y + Holding FWD/Pressing Z + Holding Backwards will still do the cancel trick

The "Big Green Man" (Guest) teaser.

Despite being Water (Or Mutated Chao) slime sounds

(Not finalized yet but its a resemblance.) I have decided to make it 3 Buttoned. Though the Basic attacks mapped A,B and C buttons will also be mapped to X,Y and Z

That Hover Move.

It's like the OG game but less stiff.

Act Music as Rounds? (may not apply to every stage)

Every Continue and Confirming

As of 6/26/2022

Basically

Valgallah's Cream's "Chao Force" Super

Command is

D,DF,F X+Y