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MUGEN Game: Sonic I.K.E.M.E.N Battle
3 years ago

Akin to MUGENhunter's Tails




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Early previews of "Shining Wine (Not alcohol)" and "Castle Party"

The Classic Hop and Dive. (Amy Rose)

surprising how i manage to draw King K. Rool accurately like that for the first time

That Hover Move.

It's like the OG game but less stiff.

Continue. But classic

(Not finalized yet but its a resemblance.) I have decided to make it 3 Buttoned. Though the Basic attacks mapped A,B and C buttons will also be mapped to X,Y and Z

2/3 of them are references to

Sonic's Concept and is also a Skin in Sonic Superstars Cream's Debut (Though inconsistent looks)

A former 90s rival's (A red capped plumber guy) recent 3D platformer since 2017

(coming some time soon or something.) The 1st Sonic Battle Redux arcade Run: Sonic.

I'm taking you down like its 1998/1999!

Another mechanic that I coded for the first time

"Grab Canceling"

The only thing that varies between character is: how long will they actually throw the opponent while Pressing Y + Holding FWD/Pressing Z + Holding Backwards will still do the cancel trick