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Smitty 2
2 years ago

Continuing from the last post, dialogs can now be triggered automatically on player contact and can even switch points of view to go along with certain dialog




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It has been a while, isn't it?

Welp, I have been procrastinating (again) but I'm taking a break from working on the stages and working on the mini-games now. This is one of them.

Don't worry, I'll continue working on Penumbra Forest very soon.

Guess who's back? Time for new progress showcase

Say hello... to explosive mushrooms!

Once you enter the Town Square for the first time, this cutscene will play once.

Also, these construction sites will take place of buildings I couldn't complete in time before the SAGE 2025 submission deadline. :\

Friends! We have big news!

Yesterday our game finally went live on this platform! Hurry and check it out if you haven't tried it — remember, there's local #coop !

Let's protect the planet from the nasty Gufi-Goo together!

#survival #strategy #craft

Some changes today: - Balloons now appear in groups of color - The Fever bar got a new look - 80-point and 100-point balloons now appear only in Fever mode

Your worst nightmare is alive ... Coming soon !

It has been a while, doesn't it? I'm still working on the game, but very slowly to keep myself from creative burnout (this recording was from Saturday)

Anyway, cinematic sequences and some more lighting effects

I just realized that I forgot to add clouds in the game when I started working on this game, so here they are finally

The corruption changes everything it touches.

Everything except Mako

#indiegame #steam

Branched mushrooms, anyone?