7 months ago

Continuing universe proposal! FNAF 1 Remake (Part 3)

Chopping Woods enemies!


Welcome back, or welcome! I have ideas for some of the Chopping Woods enemies. However, ideas alone aren't fine this time around: I need to show them to you! Little, tiny problem...

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That's right. I can't draw well. That won't stop me from trying anyhow! I got some concepts I'd like to show you. I'm terribly sorry about the quality, but I hope I can get them across! Do check the previous parts to see what I had in mind!

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The (new) enemies

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ChopChop

  • The face resembles those theatre masks, one half happy, one half sad. One axe aimed at you, one aimed at itself. Indecisive, it can't even roll properly: it can only aimlessly roll in one spot, while the two parts can't decide what to do. One thing is true: they want you dead

  • I'm thinking they can resemble Colossal in terms of difficulty

  • They really don't have a special move. They just deal high damage

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Omentotem

  • An ancient ghost haunts this old totem. It's having trouble trying to control its body. It's flailing... but surviving

  • I'm thinking these could be pretty hard... something like Crabapple?

  • Special move is Curse: they damage one member with a 50% chance of paralysis to the targeted member. Paralysis works exactly like Haunting would

The other enemy is Cograt, but I've already shown you how I imagine it.

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So... besides my inability to draw well, what do you think of the concepts? Could they have promise? I'm curious to know!



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