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AlchemyTruck
1 year ago

Crafting system!




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Trying to implement enemies to our new game. Not perfect but it's a start.

Here is a quick showcase of our enemy mechanic:

Here is a quick showcase of level design and movement mechanics:

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Runestones: from concept to in-game model🗿

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Werehog transformation process. #sonicunleashed

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Update 2.627

New challenges & new effects!