
Next up
More screens of our game #Gamedev #Cyberpunk #BeatEmUp
Here is a quick showcase of our enemy mechanic:
Trying to implement enemies to our new game. Not perfect but it's a start.
Here is a quick showcase of level design and movement mechanics:
art comission.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
"Our work is never over" they said.
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE











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