Next up
Crafting system!
Trying to implement enemies to our new game. Not perfect but it's a start.
Here is a quick showcase of our enemy mechanic:
Here is a quick showcase of level design and movement mechanics:
Main Protagonist design with base attack idea
#drawing #characterdesign #gamedev #conceptart #art #cyberpunk #pixelart #gaming #music
Main Protagonist design for Project Beat
#drawing #characterdesign #gamedev #conceptart #art #cyberpunk
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Runestones: from concept to in-game model🗿
Why walk when you can jump?
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
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