Next up
Somehow I forgot to update here that I also added stages 2 and 3... I also didn't add the build where I first added those stages here either so I've left you all waiting since x-mas... I am not a very clever woman.
I'd been working on the designs for levels 2 and 3 over Christmas. Only really sketches and an empty level (that I sorted out the level loading for first this time) for level 2 so far.
What's your lots opinions on water-hazards?
Wow, it took me a long time to start posting. so long in fact, that I actually got a demo for one of the games up and ready on my resuscitated itch account.
give it a look if you're interested
A knight who refused to die… now fights with what’s left.
The first boss of The Wolf in Me.
Decay took his body, not his skill. Precision. Discipline. Relentless technique.
This is not a monster. It is a warrior.
This clip shows a shield throw ability where the boss attacks at range and recalls the weapon, forcing the player to dodge instead of block. On hit, the player is knocked down, creating a moment of vulnerability and pressure.
PATCH 2 (v 4.9.2) of One More Experiment out now! MAIN FIXES: * Fixed the aim crosshair align * Added puzzles to chapter 8 * Added a secondary ending cutscene * Added a camera zoom feature * Added a hint system Full list: <https://store.steampowered.com/news/app/3508790/view/53325555381…>
art comission.
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
I was bored, so... ManutKat.










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