Loading...
7
5 months ago

Created a "Rest Theme" for my game.


I intend for the song to be played after interacting with designated "rest spots" in my game. There's not much I could tell you about it, but these rest spots are points of which you can heal up your party, craft consumable items, and save your game.

Imagine this scenario, you just found yourself one of the only safe places to rest in a extremely hostile environment. A light in the seemingly endless darkness you've been slogging though, and yet, that light is flickering; On the verge of possibly dying out at the slightest disturbance, so you must make the most of it.

That's the tone I wanted to go for. I wanted the song to be more chill than the rest, but still make the player feel tense. It's also why I made the song sound like it's running on a dying PC from the 90s.

I decided to name the song: "Delicate Respite"



1 comment

Loading...

Next up

A few days ago, my game has finally reached the Alpha stages.

Made it so items could now be used in combat. It could be done through a command menu you can open by pressing LSHIFT or SELECT.

Some more official artwork for Remedy.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

First official artwork for the protagonist of Remedy #Remedy #indiedev #indiegame #artwork

Working on a variety of things for my game! 🌱🛠️ #indiegame #gamedev #videogames

Introducing the last core mechanic of my game: the Rest Menu. Where the player could save their game, and spend their supplies to heal, or craft consumable items.

This afternoon, I created a battle theme that actually sounds remotely decent.

Get yourself some fellas today! 👨‍🌾

Tiny Terraces is 25% off on Steam. #indiegame #gamedev #videogames

With the addition of the Tech menu, the Camp Menu is finally finished in terms of functionality. Here is one final look.