Loading...
7
4 months ago

Created a "Rest Theme" for my game.


I intend for the song to be played after interacting with designated "rest spots" in my game. There's not much I could tell you about it, but these rest spots are points of which you can heal up your party, craft consumable items, and save your game.

Imagine this scenario, you just found yourself one of the only safe places to rest in a extremely hostile environment. A light in the seemingly endless darkness you've been slogging though, and yet, that light is flickering; On the verge of possibly dying out at the slightest disturbance, so you must make the most of it.

That's the tone I wanted to go for. I wanted the song to be more chill than the rest, but still make the player feel tense. It's also why I made the song sound like it's running on a dying PC from the 90s.

I decided to name the song: "Delicate Respite"



1 comment

Loading...

Next up

Finally implemented Companion AI, and the first enemy to the game.

With the addition of the Tech menu, the Camp Menu is finally finished in terms of functionality. Here is one final look.

Made it so items could now be used in combat. It could be done through a command menu you can open by pressing LSHIFT or SELECT.

Everything is Crab is OUT NOW! Choose from near-endless evolutions and options in every run. Out now on Steam and Epic Games Store.

Quests celebrating the game are in your quest log.

Get the game: https://bit.ly/EverythingIsCrabLaunch

Learn more about the quests 🔽

Implemented the Camp Menu, along with the addition of Consumable Items

🎉 Bandit Trap is OUT NOW! 🎉

Defend your home using inventive boobytraps as the Trapper, or team up as three sneaky Bandits and try to escape with the loot!

Get the game now: https://bit.ly/bandittraplaunch

Complete our quests celebrating the #BanditTrapLaunch!

Introducing the last core mechanic of my game: the Rest Menu. Where the player could save their game, and spend their supplies to heal, or craft consumable items.

Some more official artwork for Remedy.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

With the addition of Assists, the Combat system is finally complete.