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76
8 months ago

created new materials, fall damage is now scaled by height, finished grass

Oh, the difficultie. I kind of outlined a plan of what I want from the game, but to understand where to start is difficult.




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Assets from hn rtx (vol 1) wow.. I've done so much.. this is the first part, props (Blender + Sp)

When I'm not creating I feel awful Когда я не творю - мне плохо (Eng/Rus)

this post is a story. Literally all versions (What I found) are drawn by my character. from new to the very first (little spiders It's like the parts of his personality that were kind of alive. He could transform or transmigrate into them) God. 2025-2017

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

Dive into the cozy post-apocalyptic open world of Critter Cove!

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Wishlist the game: https://bit.ly/CritterCove

animation is difficult again aaaaaaaaa. I fell into that trap when what I want to do is TOO difficult. it can't be done to good. for this reason, I'll put it off for now, I'll start creating locations on ue5 (I don't want to draw backgrounds!!)

Animation lives. made a peashooter. No textures yet and no rig. I think next I will make the first backgrounds.

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

still wip. But he so cute... dudeee 3D + Stylized Texture Blender render