2 years ago

Current map layout may be spoiling a bit, and yes the map is small but that doesn't mean anything as you will be doing quite a bit in this small area. Plus there is a whole other floor.




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Some of the map's model topology is kind of messy but I have no clue what even caused that in the first place, it will be patched later in a patch if it causes framerate issues. It will only add a few extra polygons, so there shouldn't be a problem.

My computer has been updating for 47 minutes. I love windows sometimes.

Current Menu, I am reworking functionality to work with the save system and loading system.

First interior model of the Factory, details are missing and so are the materials. I wanted to test it so I quickly popped it into the engine.

Current roadmap, things can change but these are my plans for the future years, this is only if TOS gets enough recognition however and I can fund future projects as they will grow in scale.

I think its time I show off the game's name and logo as I've hidden it for too long. Its time to enter The Other Side. More news very soon.

What lies inside?

Thriller-Heart-Studios news time

I decided that blocking out my level is kind of pointless, due to the fact that I have a full level design already sketched out so I am just gonna start modeling!