I think its time I show off the game's name and logo as I've hidden it for too long.
Its time to enter The Other Side. More news very soon.
Next up
I decided that blocking out my level is kind of pointless, due to the fact that I have a full level design already sketched out so I am just gonna start modeling!
My computer has been updating for 47 minutes. I love windows sometimes.
dev.
Current roadmap, things can change but these are my plans for the future years, this is only if TOS gets enough recognition however and I can fund future projects as they will grow in scale.
Current map layout may be spoiling a bit, and yes the map is small but that doesn't mean anything as you will be doing quite a bit in this small area. Plus there is a whole other floor.
Current Menu, I am reworking functionality to work with the save system and loading system.
Thriller-Heart-Studios news time
What lies inside?
Some of the map's model topology is kind of messy but I have no clue what even caused that in the first place, it will be patched later in a patch if it causes framerate issues. It will only add a few extra polygons, so there shouldn't be a problem.
First interior model of the Factory, details are missing and so are the materials. I wanted to test it so I quickly popped it into the engine.
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