Game
Cynthia Johnson
6 years ago

Current status of things


I just switched back from Mac to Windows, this has brought me some issues, but I guess I can cope with them. I will name the things I’ve been doing so far.

!!!NONE OF THESE AFFECTS ANY DOWNLOADABLE VERSION NOW!!!
What I did so far is only affects my own personal version.

  • A friend of mine has been trying to mock Anna, the security bot who takes care of the leaderboards, and who bans cheaters from them. Anna has undergone a few changes, due to his work.

  • Fixed: Trying to pull a boulder would crash the game. That issue has been fixed.

  • Planned: Not yet present, but I will put in a key which will make Cynthia die on the spot. This key will be a kind of quick way to reset a level when you messed up things so badly you cannot win it anymore. Something not that uncommon for a puzzle game.

  • Windows bug: Since I was on Mac up until now I never saw this, but when you try to quit the game the buttons should say “Oops! Changed my mind!” and “Yeah! This game stinks”. On Mac that’s what I got on those buttons, but Windows has always been beyond terrible when it comes to these cosmetic things, and thus the buttons show only bits of them. I’ve put this on my list to fix, but it’s not a high priority thing.

  • The first five puzzles of the Atlantis section have been created.

  • Yes, and contrary to the other realms Atlantis will have 10 puzzles in stead of 5. The plan is that after Atlantis one more realm will be added, and that realm will have 15, and that will make a grand total of 60 puzzles, which suits a game like this fine.

  • I had to adapt my builder configuration file to the file system Windows uses, and that went wrong several times, but I guess it works now.

  • And my shellscript I wrote for my unix prompt doesn’t work anymore, and using cygwin hasn’t really shown the best of results either, but PowerShell appears to be my savior, so I had to rewrite these scripts in PowerShell. Not that they take take the best of put PowerShell, but hey, it’s better than cmd. :P

  • In spite of me no longer active on Mac, Cynthia Johnson will still be released for Mac, please note though that Cynthia Johnson requires OpenGL to run which has been deprecated on Mac, and no I am NOT going to adept the game for Metal. If there are still ways to install OpenGL manually once it has been removed from Mac, let me know. It’s not my fault Apple fell into stupidity, so don’t bother me with that!

  • As we speak my TeddyBear Map Editor is currently being rewritten in MonoGame (at least, I’m trying to). I am however not really planning to make that affect Cynthia Johnson now as that project is too much near completion.

  • I am one of the alpha testers of the gjpush tool, which allows me to quickly update stuff. That means that I can pretty easily upload a daily build of the game for alpha testers. Those alpha testers will get access to the game as it is now, and yes that includes the Atlantis puzzles (although you need to unlock them first). Of course, as this version does show you stuff prior to the game’s official release, only a few trusted people can get alpha access. If you can convince me you can be trusted, just contact me, and maybe you can get an alpha invitation.

And that’s all for now folks….



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