Currently porting my pixel art to tilesets in order to make level desing easily.
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Next up
Crows are flying away when you get too close. One day, you will be able to shoot them to get some meat in order to survive ! But not yet 🕊️
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I find it so nice to add a little camera juice when approaching interactive objects :) What do you think ?? #gamedeveloper #gamedevs #indiegames #IndieGameDev #indiegame #Godot #pixelart #pixelartist
feel like I worked too much on stairs, because I'm a newbie. This third iteration is finally working properly, but before that I didn't have the knowledge to do it at first....I think...
I added a lot of new small features. You can now pick up fruits in trees. It's been a long time that I wanted to add this. I wanted something different, it will be good like this ;p #IndieGameDev #indiegames #indiedev #gamedev #pixelart #game #GodotEngine
Bullet animation, works well but I need to check if bullets are in the inventory and how many are remaining :)
Added some nice UI elements to help players understand possible actions
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This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
I worked a bit on the dialogue system. There's a lot more work to do, but this works fine for the prototype I think. #IndieGameDev #indiegames #indiedev #gamedev #pixelart #game #GodotEngine












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