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25
3 months ago

currently working on the new version of my gamejam game
I try to fokus on better controls at the moment... and yeah, I upgraded the graphics ^^




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Terraria-like project I'm working on.

It's a full chunking system with save/load map function... in the long term I want to try to integrate multiplayer into it

https://roughnight.itch.io/ http://www.youtube.com/@roughnight301

Today I implemented a simple routing server for my game-project with https://mastodon.gamedev.place/tags/godot Nice feature to not have to input ip adresses anymore^^

Our 2024 Advent Calendar has opened! Day 18: @Otis_Le_PoOtis is the Creator of Bondee’s Barnyard and posts updates about their dev journey and their work on the sequel!) Accept the quest and give them a follow to get Coins and a seasonal sticker!

My submission for the GodotWildJam'73 Asteroids meets tower defense ^^ hope you'll have fun with it. Feedback welcome! https://roughnight.itch.io/weltraumforschungsstationverteidigung…

I made the graphic for the Emergency Charge Refill, a new item in the GJ shop.

Purchasing gives a quest that immediately fills charges, and it also comes with animated stickers.

@thoro had the idea of a bottle inspired by Zelda!

: Blender (Cycles)

playing around with the new networking nodes in Godot4 C# #gamedev #godotengine #madewithgodot #pixelart

today I had started to implement the multiplayer feature.. currently only connection, no synchronisation of map and chunks... I testet locally, so both server and client used the existing saved map-file

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

The jam theme is "One Bit" - "Where am I" And I made a FPS with Godot, where you have to clean your computer from evil viruses^^ here is the link : https://roughnight.itch.io/antivirus would like to have feedback :)