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6
2 months ago

Currently working on the sniper rifle! Any suggestions? #gamedev




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Implemented the explosion SFX, which starts with a low-pitched variation when the player isn't invincible, and plays normally otherwise. Thoughts? #gamedev

Made a small tweak to the footstep SFX, lowered the volume a bit, and fixed the transition between tile types #gamedev

Decreased the pitch of all sounds when the weapon wheel is open to enhance the slow-motion effect. What do you think? #gamedev

Kikkerstein had a great day 1 at LVL UP EXPO!

If you’re in Vegas, come see us on day 2!

I heard you guys! Updated the main menu background to match the game’s style better and changed the text font too. #gamedev As you guys suggested, I’ll be adding some text pop-up animations and a cool parallax effect for the background buildings.

This week's Fan Art Friday celebrates #CronosNewDawn

Accept the quest in your quest log to get started.

GJ Pro-Tip: Not sure what to make? Check out the game's Steam page for inspo: https://bit.ly/cronos-steam

Added multiple hit and death sound effects for the zombies, with random variations. What do you guys think? #gamedev

Implemented shooting SFX to all the weapons! It instantly made the gameplay feel more. Thoughts? #gamedev

Game Jolt is at LVL UP EXPO with a booth highlighting indie games!

Follow the Jolters whose work will be showcased at our booth to complete the quest.

If you do, you'll get Coins and a trophy!

Working on different footstep sounds based on the tilemap. #gamedev