Game
Game Crash (Currently not being developed.)
1 year ago

Dam it's strange looking back at this;
The early Game Crash story, the birth of Fuzzy Wuzzy, my older art...

Happy the online was so laggy with MV3D, as the lore/story have changed so much this game would have just held me back creatively.




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Making an event that has the player jump is baked into the engine so... now YOU can make the venting trailers!

My favorite #PrideJolt LGBTQ+ characters in games are the ones I make. I remain! Leonardo! Davinichi! They're all DEAD! I REMAIN!

In Death run, PINK can only win by capturing the crystal. However, the only way to get to said crystal is to set off the traps. All GREEN has to do to win is reach the end. PINK increases their chance of winning the more players they kill.

New Death-run map 'Prison Ship -13' is being planned out. It's very early and almost undecorated, but I think it's coming out well!

* Ready? FIGHT!

Added a CTF map based on the FNaF franchise. PINK team's helping Kelly Ketchup's Burgers whilst the GREEN team is at Fuzzy's Donuts! Tiles took from 'whtdragon' holiday tile edits: https://forums.rpgmakerweb.com/index.php?threads/festivals-and-c…

I'm also fixing the Thrash Machine's animations by making them single sheets per animation.

Don't expect this anytime soon as it's a side project, but I am re-working a new version of the engine in MZ that should be improved based on what I learned from the first engine. (This will include updated tiles and an improved battle system.)