Dan is proud of himself for evolving in #SFV (even if it's kind of a trick nerf lol). Colorized his NGPC sprites from SVC:MotM in #PocketFighterEX enhanced color style. Keep on practicing Dan! #pixelart #fgc #animation #StreetFighter
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This tweet from a mutual got my optimization psychopathy going.
I made Nodes to combine functionality for better aesthetics, variety, & (hopefully) performance.
Details & Benchmark in reply!
Yesterday was Chun-li's birthday! So here's some animations I've been working on for when it's Chun's turn to get added to Pocket Fighter EX. (plus a bonus SF6 sprite!)
You can mark Macro nodes as *Development Only* but they STILL GET CALLED IN SHIPPING?!
#UnrealEngine #UnrealEngine5 (I'm using 5.5.4)
It's been a lot of work to make Unreal Engine 5 do various "2D Retro Effects" but there's progress made.
This one is actually manipulating a Paper Tilemap layer in real time, not a solid texture.
Experimenting with Screen Shake and vibration causing Mega Man to loose some footing.
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