UPDATE 0.5.1 - MASCOT MAYHEM
Updated the [Self Destruct] track to have an ending when the zone 1 door opens in zone 2.
Replaced the [No Music Self Destruct] file with the beginning of closing time but extended.
UPDATE 0.5.1 - MASCOT MAYHEM
Updated the [Self Destruct] track to have an ending when the zone 1 door opens in zone 2.
Replaced the [No Music Self Destruct] file with the beginning of closing time but extended.
Glowing Watcher
Finally Finished The Hedge Maze
Re-Enhanced Update:
- Fixed some builds missing Blueprints, materials, and texture changes.
- Increased Anti-Aliasing samples from 8 to 64.
- Darkened the sky texture and light in mascot mayhem zone 1.
[CONCEPT] Clown Gremlin + CHASE
Good news, I can mod M&M again lol.
Thanks to @crashl_dev for contacting some cool people to make this possible again.
I have some bad news, since [Dark Deception: Monsters & Mortals] got an update from UE 5.1 to 5.4, there have been some issues that make it unlikely to continue working on [M&M Hell Mod] so sadly, the mod will have to be on pause until further notice.
Unfortunately, Hell Mod Did Not Win Spooky Game Awards For Creative Content, Was Still Fun Nonetheless!
New Dark Deception Chapters 1-4 Trailer Out Now:
https://youtu.be/oAsIW-yrp1k?si=nkD7taP-KPCNBatf
Spooky Game Awards Link:
UPDATE:
I Just Added a Third Build To The Mod Page Where You Can Now Play The Original Build Of Dark Deception, But With The Enhanced Quality Upgrades From Re-Enhanced! Such As, Motion Blur, Better Anti-Aliasing, Higher Quality Textures, ETC! Enjoy!
HUGE quality update has been released!
Read article below for details:
I deeply apologize for announcing this, but I have decided to completely remove my original build for this mod. I am now revamping it for a completely new build. Which is good news! Cause it has been released.
Read Article For Full Details:
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