Game
Solitary Ash



6 years ago

Dark is the night for all

I’ve been working on making the player more aware of interactive objects, for now i’m playing with Outline.




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Sticks & Stones Testing random resource spawning

I expanded the gamejam prototype into a first level and I added cinematics. I worked on this project on and off so there might still be some bugs. I did found several new ideas to explore whenever I will have time. Enjoy! 

Long time coming update: 24-09-02

- game name change - Solitary Ash

- steam page launch, demo coming soon - Wishlist now ! https://store.steampowered.com/app/2819430/Solitary_Ash/

- new screenshots and new look

Morning Walk

Some terrain blending/vegetation tests and the new UI Hud.

Trying new interactions and mechanics, playing around with switches and buttons

Reviewing Redundant assets

Find the demo for the game here:

https://gamejolt.com/games/redundant/492777

More images here:

https://www.artstation.com/artwork/18AK0G

Playing with fire Working on a couple of new mechanics, trying the new Crafting Module from Game Creator. It’s really easy to create items and then to make recipes that can combine them.

Systems, Story and re-defining Solitary

Testing the AI waters