Testing the AI in enemies and some special Actions.
Next up
Some terrain blending/vegetation tests and the new UI Hud.
Prologue Greybox I’m testing a couple of layouts for the Prologue of the game. I’m still playing around with the idea of releasing this in the demo next year.
I expanded the gamejam prototype into a first level and I added cinematics. I worked on this project on and off so there might still be some bugs. I did found several new ideas to explore whenever I will have time. Enjoy!
Playing with fire Working on a couple of new mechanics, trying the new Crafting Module from Game Creator. It’s really easy to create items and then to make recipes that can combine them.
Long time coming update: 24-09-02
- game name change - Solitary Ash
- steam page launch, demo coming soon - Wishlist now ! https://store.steampowered.com/app/2819430/Solitary_Ash/
- new screenshots and new look
Morning Walk
Sticks & Stones Testing random resource spawning
Prologue - From Greybox to Set Dressing
Trying new interactions and mechanics, playing around with switches and buttons
Systems, Story and re-defining Solitary
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