Game
Solitary Ash

6 years ago

Testing the AI waters


Testing the AI in enemies and some special Actions.



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Prologue - From Greybox to Set Dressing

I expanded the gamejam prototype into a first level and I added cinematics. I worked on this project on and off so there might still be some bugs. I did found several new ideas to explore whenever I will have time. Enjoy! 

Playing with fire Working on a couple of new mechanics, trying the new Crafting Module from Game Creator. It’s really easy to create items and then to make recipes that can combine them.

Trying new interactions and mechanics, playing around with switches and buttons

Systems, Story and re-defining Solitary

Dark is the night for all I’ve been working on making the player more aware of interactive objects, for now i’m playing with Outline.

Long time coming update: 24-09-02

- game name change - Solitary Ash

- steam page launch, demo coming soon - Wishlist now ! https://store.steampowered.com/app/2819430/Solitary_Ash/

- new screenshots and new look

Some terrain blending/vegetation tests and the new UI Hud.

Sticks & Stones Testing random resource spawning

Prologue Greybox I’m testing a couple of layouts for the Prologue of the game. I’m still playing around with the idea of releasing this in the demo next year.