You may be wondering why we keep updating. That's because we kept running into weird bugs that... none of our betatesters encountered? Here are the current fixes.
- Fixed the textbox not scaling properly in the ending cutscene
- Fixed the SOUL lingering even after the battle scene fades to overworld
- Fixed the textbox not positioning properly in the final overworld scene.
- Fixed certain talksprites not spawning in battle during scripted dialogue.
That's a lot for one night! Please do continue reporting bugs so we can continue squashing them, though!
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