This is a summary of work done for day 1 of devlogging. I worked about 2 hours today. I first worked on an animation for paper turning in the packet that acts as the "Extra" menu (Image 1). The "Extra" menu in this fangame will become your best friend acting as a guide for the game, and giving you information about animatronics. You unlock these things throughout the game, and as for the guide part, Training minigames will be utilized to teach the player concepts. The menu for selecting these modes is seen as well (Image 1). This menu would typically only be seen after finishing all modes, but I made it accessible from the start until the game is in a more complete state. As you can see, only 3 minigames are named. These 3 will be the three minigames present in *drumroll please* the first demo releasing in the next week! I have made a separate post explaining that and giving a tentative release, but for now, I have attached a screenshot from the limited progress on exercise 01 (Image 2). As you see, we're featuring a new character in the image! As the characters lack names, we'll call him "Groundhog." If you have suggestions for names feel free to comment! I will detail more on what these minigames will feature tomorrow! Goodnight!


Day 1 Progress Update
Next up
Here's a peek at the Extras part of the Extras menu. I want it to be a more important feature than in regular FNAF games, but I won't reveal anything yet...
Opinions on character design (READ BELOW)
Devlog Day 3
What the hell happened?
Project: I'm Still Here will finally see the light of day! After 7+ years, I am releasing the first demo of the fourth and latest build of the game in the next week! Our tentative release date is July 7th! Head to the game page to get updates!
I just want to show you guys because I had a good laugh at some of these. Here are the original two title screens for the first two builds of the game. The last image is the new title screen for the game which I am very proud of!
Devlog Day 2
I've been working on the camera and control panel and I am in LOVE with this vent panel! It's not the final one as I am still working on my low quality Alpha build, but this is about what the panel for managing vents will look like in the final build!
EPIC! I finished Minigame 02 and will begin work on 03 tonight!
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!










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