Happy 4th fellow Americans! Due to the holiday I didn't have very much time to work on the game, but we made an important break through. The jumpscare system is complete and is fully implemented. In the image attached I'm showing the progress made on Training Mission 01. I haven't developed much today, but I've been collecting ideas. I'll likely have it done tomorrow along with a very important feature to show off. Lastly, I demoed a track for the game today! It's very simple, being for the main menu, but not yet ready for release. Once the demo releases I'll attach all the tracks present. Goodnight!
Next up
I just want to show you guys because I had a good laugh at some of these. Here are the original two title screens for the first two builds of the game. The last image is the new title screen for the game which I am very proud of!
Devlog Day 3
What the hell happened?
Opinions on character design (READ BELOW)
AD: Project: I'm Still Here will officially release Demo A.1 on July 8th! Follow the game for daily devlogs, screenshots, and more!
Project: I'm Still Here will finally see the light of day! After 7+ years, I am releasing the first demo of the fourth and latest build of the game in the next week! Our tentative release date is July 7th! Head to the game page to get updates!
I've been working on the camera and control panel and I am in LOVE with this vent panel! It's not the final one as I am still working on my low quality Alpha build, but this is about what the panel for managing vents will look like in the final build!
Here's a peek at the Extras part of the Extras menu. I want it to be a more important feature than in regular FNAF games, but I won't reveal anything yet...
EPIC! I finished Minigame 02 and will begin work on 03 tonight!
Devlog Day 1 (Accidentally posted this on my account page so I'm reposting here)











0 comments