5 months ago

Day 13: Devraury


The game development feature that often takes much longer than expected is implementing polished, functional, and user-friendly UI/UX systems. While seemingly simple, UI frequently becomes a massive bottleneck due to the need for supporting multiple screen resolutions, platforms, and accessibility options



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FNF Mid Fight Masses: VS FRICKBOI

FNF Mid Fight Masses: Duet Week

Srry guys for those AI drawings, I was lazy, anyways, here is a REAL simple drawing from Maximum Load.

No background and colour cause I'm lazy ENJOY!

#PCMan

Our quests celebrating @LUGamingPublisher 's Colossus: Eternal Blight are in your quest log!

Complete the quest to help Lucian search for his brother and you'll get Coins, sticker packs, and a trophy!

Play the FREE #ColossusDemo: https://bit.ly/ColossusEternalBlight

????? what is this?

Credits for the FNF Maker from @bielcraft001

Back during the 4th anniversary of RTE, I decided to upload footage of the demo's gameplay to my YouTube with music from one of my favorite childhood games.

This is only a small snippet, so link to the full version in the article below.

FNF Mid Fight Masses Deluxe

Only 1 DAY LEFT

It finally work out! (item rearrangement) and also the player move more faster #pixelart #gamedev Discord of Dark Elixir on my bio

FNF: Smoke 'em Out Struggle vs Garcello