4 months ago

Day 13: Devraury


The game development feature that often takes much longer than expected is implementing polished, functional, and user-friendly UI/UX systems. While seemingly simple, UI frequently becomes a massive bottleneck due to the need for supporting multiple screen resolutions, platforms, and accessibility options



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FNF Mid Fight Masses: VS FRICKBOI

I thought it would take me forevery to get this, but it only took 1 week and a half

Thanks for the support

#FullyCharged

FNF vs Whitty: Extras

New screenshots of Single Note Alpha landscapes Single Note alpha coming soon!

Wishlist on Steam https://store.steampowered.com/app/4705870/Single_Note/ or follow on Game Jolt! #SingleNote #gamedev #indiegame #indiedev #Unity #screenshots #alpha

FNF Mid Fight Masses Deluxe

Tutorial level! W.I.P

The controls are only explained on the game's description, and there might be people who won't read it, so I'm adding a tutorial level in-game just in case.

I want to avoid using dialogue in this game, so hopefully this is enough lol

Only 1 DAY LEFT

Srry guys for those AI drawings, I was lazy, anyways, here is a REAL simple drawing from Maximum Load.

No background and colour cause I'm lazy ENJOY!

#PCMan

a quiet moment before the spirits arrive!

FNF: Smoke 'em Out Struggle vs Garcello