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Finally! My bots can make burgers (customisable)! I have now a complete ai-driven autonomous restaurant with, for now, 4 bots. That was without a doubt the hardest part. Next : the customers, because, you know, they have to sell them to someone!
It'd be important to determine which items are used (but not locked, you can still use them) by AIs to avoid disturbing them during their job!
After weeks of work, bug fixes and a ton of optimizations, I finally have a bug-free (afaik) game with an extended map and improved gameplay. New places like a shop, a bank or houses have been added to improve the gameplay, story, and the difficulty.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Restaurant customisation is not something you can skip, because as you progress through the game, you will unlock new stuff to place.
Here are 3 different layouts.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Some new 3D models, new AI with a modulator system, new textures using AI (stable diffusion), and some improvements gameplay-wise. Starting to add new things like trash bin and knives.
I've been working on a way to simulate the reduction of matter within a block of matter. I previously worked with multiple models but decided to use a single one and modify its vertices and UVs through scripting. Perlin noise used to do the variation.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Quick update : 3 fully functional AIs that can make ice cream, drinks and fries, from A to Z. I had to rewrote a lot of codes so I decided to build something on top of Unity : the NxEngine. The next AI will have to cook burger!
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