7 months ago

Day 2 of Bullet Hell Game Jam


I got a lot done today, the game isn't as playable as I would've liked by now, I mean it's basically unplayable since theres a single item and a single enemy attack. BUT I spend a ton of time refining the menus and setting up infrastructure for adding more stuff. I think the key to making a game so quickly will be making sure everything is organized.

Mainly I fixed the menus so everything closes and opens in the right ways, I also added some new menus and I did a lot of work with the spawn menu. I added the buttons to spawn 7 out of the 15ish items, but I only added functionality to one.

The only working item is the Barrier, which will absorb bullets and projectiles to protect towers behind it, I haven't determined how much they'll cost but it won't be too much, they have 200 HP though and are tough to break.

I also added the first enemy attack. The enemies water attack spawns a storm which deals massive damage to electrical items. It also stuns semi electrical items like rotating turrets. It lasts 15 seconds with random spawning of the droplets.

Finally I added the main menu, which I had created for the first build but it didn't work properly, I fixed it all and made it functional.

The mobile version of the game is still really bad, I most likely won't fix it until after the game jam but I'll keep it up to date to verify all the mechanics work on it.

You can download the first 2 builds on the itch.io page at https://kojikaifu.itch.io/physics-interactive-simulation-system

If you have any suggestions lmk!



0 comments

Loading...

Next up

Daylight Cycle, Campground Map, & More

The textures are a bit funky still, gotta fix that repitition but it looks 10x better than unity, the sky also isn't dynamic while the fog is, which makes the lighting a bit off sometimes.

This is the only scratch game I've ever made, it's related to a song from one of my favorite bands, saw a post of someone making a scratch game on gamejolt and it reminded me of this

If you'd like to play:

https://scratch.mit.edu/projects/1015660189/

Who do you like more?

- OLD or New

Repost of one of the demo locations from my profile

I made a TARDIS from Doctor Who while I was waiting for something today.

Looks like I’ll be able to hit my goal of a minimum of a rtx 2060, if not lower, also sneak peek at one of the locations

Just finished the 2nd Doctor's TARDIS from Doctor Who in blender. Might use it in a game.

Theme was just revealed for the Bullet Hell Game Jam #5, I already know what I'm doing today. I'll be posting updates on progress over the next 10 days!

Who's ready to camping?