Day 2 of the contest was completely wasted. Today, on the other hand, was very productive. I have a working destructible structure with a platformer gameplay, even if unstable, incomplete and buggy. And I have a couple of videos to prove :D
Ignore the animated model for now. I spent more than I would like to admit getting this temporary animated model from the Unity asset store… (at least I learnt a thing or two about this mecanim system). Also, the sudden explosions are for testing purposes only, in the final version the player won’t have that super power :P
http://gamejolt.com/games/action/not-on-my-watch-working-title/12909/#video-1655
http://gamejolt.com/games/action/not-on-my-watch-working-title/12909/#video-1660
I haven’t made any live stream yet, as most of my work is online research and that’s no fun to watch. When I start working on art assets I might do some streaming :P
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