
Day and night, fire propagation, better interaction, improved terrain, skybox and interfaces. NPCs, lots of fixes and much more. BetaTest 0.3 is now available for supporters!
Changelog: https://gamejolt.com/p/betatest-release-notes-p2evgkwc
Become a supporter: https://gamejolt.com/p/private-beta-test-for-supporters-and-patrons-is-now-available-u9xvzqba
Next up
Fluffy and highly optimized foliage. Coming on BetaTest 0.5
Our Discord community is now available, join us to follow dev news, share feedback and have fun - see you around!
Screen shader to display images, animated sprites and video media. Damage interaction and on / off states. These are CRT-styled but any type of screen can be made from the base shader.
heavenly-roads.com 'Heavenfall' - 5.8 update
FREE KEYS - Vegetation, minimap, obstacle jump, snowy biomes, console commands, detailed effects, better illumination, fast lights, performance tweaks and more. 0.5 BetaTest is now available
Changelog: https://www.heavenly-roads.com/projects/Callistbery/releases
Improving some effects. 3D fireballs on explosions and better decals with dynamic heat.
Craftsman's Nodes update - including 3 new procedural materials: clay, bone and glass.
Check out this product: https://blendermarket.com/products/craftsmans-nodes
Automatic physics door actor - easy to edit, interactive and destructible. Allows any premade preset.
I've released some texture maps for shaders and assets creation. Use them for free, no credit required! Let me know any suggestions.
This is Callistbery
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