Berry farm next to rabbit “farm”
Changes:
Rabbits - They will take over your screen and eat all of your berries.
Traps - They will kill the rabbits.
Rabbit Holes - They spawn rabbits. Currently, there is nothing you can do about them!
Flint - New resource
Fire - New craftable item (and we head for cooking the rabbit meat, as you can see!)
Rabbits and Traps
With this update, the game shifts from a peaceful berry farming simulator to a bunny murdering simulator.
Personally, I like the change.
Rabbit behavior is simple:
They spawn at rabbit holes at various intervals.
If they are on a tile with a trap, they die, and leave a dead rabbit.
If they have eaten enough berries, they make a new rabbit hole. No, they don’t care that they are doing this where you planted a berry bush!
If they are on a tile with a berry, they eat it!
If they are on a tile with no berries or traps, they wander randomly
You can put traps(i.e. drop the item) on the rabbit holes themselves. Each time a rabbit is killed, traps go down by one.
Balance issue
Rabbits and traps are new, and so I will have to balance them over the next few releases. Traps, I think, are too cheap, and so it is way to easy to make a bunch of traps, put them on a rabbit hole, and wait. Also, I think I need to give the rabbits a more sporting chance to survive the trap, so like a 50-50 chance, and the trap is still sprung if it doesn’t kill the rabbit.
In my initial go with the rabbits, I let it go for a while, and the rabbits filled up the screen so that I couldn’t move.
Flint and Fire
Crafting screen with the recipes for flint and fire
The game is abstract in a number of ways (as all games are).
For example, when you construct an axe, you don’t construct an item with a durability. You construct 50 axes, which really represent a single use of an axe. This is, more or less, the same thing as durability.
I added flint rock (the even-darker-gray rocks) and from them you can mine flint.
You can use flint rock to make fire. Fire is just an item like anything else, and will be used in crafting other things, like cooked meat.
Also, fire can be used with a log to make… more fire.
So, fire in the game is an abstract tool like axes and picks. It isn’t really fire-like at all.
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