Dead or Undead will have path finding AI which will follow you and advoid obstacles. This is a big improvment from 1.0 where there is no pathfinding and the AI will just walk into walls. If you have any ideas let me know in the comments.
Next up
So
i may or may not make an full art of some person or i may just leave this like that-
Bandana Dee the Dream Friend
art comission.
Runestones: from concept to in-game model🗿
Just a Pico sprite
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Why walk when you can jump?










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