Dead or Undead will have path finding AI which will follow you and advoid obstacles. This is a big improvment from 1.0 where there is no pathfinding and the AI will just walk into walls. If you have any ideas let me know in the comments.
Next up
Runestones: from concept to in-game model🗿
Shadow The Hedgehog X pixel art
Family band complete!
Finished work on the emotions of a new character for the tank universe
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Demonstration of the spells and their effects :)!
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Alone Together....
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
it happens










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