Game
Final Collision (Demo)
1 year ago

Debug mode is disabled

Fixed description in the control menu




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Air Crusher

Improved the behavior of the Air Crusher boss. Reduced randomness in behavior patterns.

#FinalCollision #GameDev #ShootEmUp #TopDown #shmup

Work in progress: Added point for a destroyed unit

Points are objects that need to be collected. For a certain number of unit points, a bonus is thrown onto the screen.

#FinalCollision #ShootEmUp #Arcade #Shmup #Retro #Indie #GameDev

Work in progress Changing the leveling of satellites - auxiliary weapons.

When taking a bonus satellite, if there is already one level, then satellites become two.

#FinalCollision #ShootEmUp #Shmup #TopDown

Work in progress: Updated setup menu

Added the ability to customize keyboard controls.

#FinalCollision #ShootEmUp #Shmup #TopDown

Work in progress: Improved Wave.

The wave weapon now covers a larger area when fully upgraded.

#FinalCollision #ShootEmUp #Shmup #TopDown

Weapon upgrades can now also be purchased in the store.

#FinalCollision #ShootEmUp #Shmup #TopDown

Final Collision work in progress: Improved shield attack.

When the shield detonates, enemy units' projectiles caught in the explosion area are destroyed.

#FinalCollision #Shmup #VerticalScrollingShooter #RetroGame #ShootEmUp #Devlog #Godot #Arcade

So

i may or may not make an full art of some person or i may just leave this like that-

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

I was bored, so... ManutKat.