Game
Floating Sandbox
6 years ago

Decay and Rotting Coming Up!


The upcoming 1.10.0 release comes with a new Decay subsystem, which is a quite handy piece of code that the game physics may use to weaken and decay physical objects.

The first use of this new subsystem is rotting, a new feature thanks to which a wreck that has been engulfed by water will rot overtime.

Here is a screenshot of the RMS Titanic after it has just sank to the bottom of the ocean (with water contrast set to zero)

5d092817c7a9f.png

16 minutes later the iron-eating bacteria are in full activity, and parts of the wreck have collapsed under their own weight:

5d0928198f296.png

No more dull wrecks then - you may now enjoy time passing by even after your ship has sunk to the bottom of the ocean!



29 comments

Loading...

Next up

1.12 Screenshot #1

Sneak Peek at the New Water Flood Algorithm

Floating Sandbox at LVL UP Expo 2025!

So

i may or may not make an full art of some person or i may just leave this like that-

Have a good Boi

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)