Game
The Horde: Revitalized
2 years ago

Decided to make the lore story reward for beating hard mode of this game public in a document; considering I no longer can recommend hard mode to anyone. Link if interested:
https://docs.google.com/document/d/1DHp-7EwDfXlMRPR7bz-MPz_445qzydR5XjVflOBK4iY/edit




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Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.

V2.0.0 Released

2.0.1 Patch (due to me forgetting to change the achievement tied to the extras in the menu to the easy difficulty one) Also renamed the application file to The Horde: Revitalized instead of THR NEW.

Happy New Year, POPGOES fans!

Here's a summary of some of the best POPGOES things that happened in 2025. What were your favourites?

Is there anything mechanics/gameplay wise I should potentially update the game or make an actual guide to explain? Anything unclear with instructions and experimenting doesn't work? Leave comments below to inform me about issues, I want game to be gud!

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I want Hord, need hord, must become gud at hord!

2.1.0 Rebalancing patch (mainly affects hard mode) Makes hard mode easier in some spots, and harder with main night level specifically introduced characters. Should be more fun to play.

i don't quite have the full month figured out schedule-wise as of the time of this scheduled post, but let's see how we can improvise.

it's Circus Baby time

(kFNaF is a FNaF AU featured on the Klunssite)

Working on a guide video for TH:R, with focus on jokes/engaging content within the script, as well as summarizing most game mechanics with visual aid. Don't know when it will be finished, or if it will be on Youtube or Odysee, or just GJ. Sample included: