Game
The Horde: Revitalized


1 month ago

Touched up the basement level camera graphics again, and I'm much happier with them now. Just bright and clear enough :) New vs old example (my favorite one out of all of them) :




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I managed to do a thing and make the filesize smaller, at the cost of some audio mixing issues and slightly worse audio quality in spots lmao...

Rick Ballin'

Here's another one of the tip pages, to show that I'm not ded lmao:

''Old faces'' Old Candy Teaser Reveal!

Model by @DydronYT

Render by @Freddyboi90

Textures by @Freddyboi90 & @DydronYT

#fnaf #fnac #3d

Average The Horde: Revitalized player...

I finished remodeling Party Room 2 which is now the Arcade!

I'm glad I was able to complete this by the end of the day because I can finally begin to wrap up the 'super big secret' I've been teasing for 11 months now..

Okay goodnight!

Some preview screenshots of how the hints system will LIKELY look in game. There's also a setting to disable the hints entirely, but they'll be enabled on a fresh save. (Or if the save-data Difficulty parameter is 0, which is the same as a fresh save.)

Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.

New office!

Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)