Game
The Horde: Revitalized


2 days ago

Touched up the basement level camera graphics again, and I'm much happier with them now. Just bright and clear enough :) New vs old example (my favorite one out of all of them) :




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Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)

Rick Ballin'

The teeth used by a poopy-eating bucket helmet... Terrifying. So this is what an HDR Kick Bucket Cross' teeth would look like...

Another Small Update

Some preview screenshots of how the hints system will LIKELY look in game. There's also a setting to disable the hints entirely, but they'll be enabled on a fresh save. (Or if the save-data Difficulty parameter is 0, which is the same as a fresh save.)

We're getting a lot of progress done with FNFN, so here's one of the new things we've finished up!

Since my computer's still broke and I can't update the game currently, I thought I'd share one of the journal pages that doesn't display properly for a level in N4.

Also if softlocks potentially occur, you can go back to the main menu by pressing ENTER.

Release Candidate 1 of the new update has been publicly released. Merry late Christmas, I decided to release what I have at the moment for people to play, and there's a questionnaire link below to suggest changes.

Jumper's 64: The Horrors of the Pizzeria | Official Teaser Trailer

Not really related to any projects, but I did some doodling/graphic making out of boredom. Here's a WIP, just in case if any final designs I end up using for something later: