First of all, 3 new characters:
Defender named Chuck Jetmonk;
Agressor named Baldwin Shadowdoom;
Engineer named Cobain Ragethrottle;
![5d0c4864773a8.png 5d0c4864773a8.png](https://m.gjcdn.net/content/750/2143776-ejbtx7kv-v4.png)
![5d0c4868f0db3.png 5d0c4868f0db3.png](https://m.gjcdn.net/content/750/2143777-jgxrxuqj-v4.png)
![5d0c4869bfc20.png 5d0c4869bfc20.png](https://m.gjcdn.net/content/750/2143778-bsxh4tv3-v4.png)
Indian Captain Jackβs totems (helps on globalmap):
![5d0c486a77772.png 5d0c486a77772.png](https://m.gjcdn.net/content/750/2143779-puqgqftq-v4.png)
![5d0c486c7836d.png 5d0c486c7836d.png](https://m.gjcdn.net/content/750/2143780-fzevgvhu-v4.png)
![5d0c486e854ce.png 5d0c486e854ce.png](https://m.gjcdn.net/content/750/2143781-dt948frf-v4.png)
![5d0c4870b7f2a.png 5d0c4870b7f2a.png](https://m.gjcdn.net/content/750/2143782-npbwcy7n-v4.png)
Monsters from Heroes of Might and Magic 3 (selected by voting). Necropolis monsters and Rampart monsters (14 total). Plus neutral monsters, like Bristleback and UltraSeal.
![5d0c4872c5146.png 5d0c4872c5146.png](https://m.gjcdn.net/content/750/2143783-riatwmgq-v4.png)
![5d0c487560e40.png 5d0c487560e40.png](https://m.gjcdn.net/content/750/2143784-wz8uqsce-v4.png)
![5d0c487822162.png 5d0c487822162.png](https://m.gjcdn.net/content/750/2143785-cr3jtzwt-v4.png)
![5d0c487a7d883.png 5d0c487a7d883.png](https://m.gjcdn.net/content/750/2143786-wpugi8ge-v4.png)
![5d0c487cb5093.png 5d0c487cb5093.png](https://m.gjcdn.net/content/750/2143787-tw3q4jd9-v4.png)
Some fixes in 1.0.3 ALPHA (not available now)
.Elite monsters now have +30% to damage and health (instead of +100%, and then +50%)
.New pop-up info window added, where you can look on cell finding chances and other globals.
.All visual spell effects fixed
.Another visual fixes ;)
Thanks for reading, guys, and cya!
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