One thing my game was missing was a way to delete old game files after they were created. I wanted it to be similar to the choose a game screen where the player moves the king around to make decisions. I decided to use switches to control this and to prevent the player from accidentally deleting a game, the level is designed in such a way that the player really needs to take serious actions in order to cause the files to be removed.
No when the game starts, the player sees the title-screen and then the choose a game screen. From there the player can move the king up a screen to access the delete a game screen. When there, they are presented with three hallways like in the previous screen but at the end of each hallway is a switch. The switch is open if a game exists and closed if there is no game. Once the player steps on the switch the game files are deleted and the player is transported back to the choose a game screen.
So far I’m satisfied with the way this works.
Remelic
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