The game is very near completion. I am just adding the final polish and making sure everything feels right. I don’t want to talk too much about the game-play since it is very simple and I’d rather have you as the player discover it for yourself.
The game has a simple story element that sets the mood at the beginning and then allows you to play uninterrupted until completion. The castle has six levels at the moment but I had originally planned on having thirteen. The problem is that the game becomes cripplingly frustrating the more levels you add. ;)
So follow along and I will keep you updated as I progress toward the finish-line in the coming weeks. The game is technically playable but there are some unpolished… [buggy] elements, such as the text dialogs not appearing properly. But once I solve those “MAJOR” issues I will make it available for download.
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