Game
THE STORY 2: Deception

3 years ago

DEMO 2.0 PATCH 1


-Now when you get hurt by the enemy, your view angle remains in the same position

-Now lasers have proper collisions, you can't glitch out the vent door anymore

-The injury effect is now more clear and you can now see things everything more clear

-Animatronics don't get stuck on each other

-Throwable items are not visible in vents

-Throwable items don't glow while picked up

-Now when you get hit while entering a vent, the animatronic doesn't get stuck

All bugs in the DEMO are not present in the full version so don't worry about it



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The Hunters - Who are they?

Hello everyone! This time we are taking a look at the "Alpha - Green" focus location. Office building

We would like to show you a comparson between May 2025(before project's reboot) and "Alpha-Green"

This is one location out of two for this dev stage

Next steps in "THE STORY 2: Deception"!

!!!THE POST DOESN'T INCLUDE ALL PLANS FOR THE UPDATES!!!

The game is OUT NOW!

Who put this here?

Alpha - Green is slowly starting it's Phase. Even though we are still in "Alpha - Blue" phase, we are slowly switching Hue changing to green slowly but efficiently!

All screenshots are subject to change, Map, assets, etc are early work in progress.

They don't look dangerous, and that's the whole point...

Real Fazbear employees never gaf

UPDATE 2.0 REVEAL TRAILER

EVERYTHING SHOWN IN TRAILER IS STILL WORK IN PROGRESS

Deception 2.0 is in development now. The new update will include new objectives, new locations layout, new gameplay mechanics and more, stay tuned for new info coming later