Since I must really be starting to bore people with how long it take me to give you anything new I have been thinking about simply focusing op making making a demo which allows you to test some of the weapons I made thusfar, check out a little bit of the city and all the new stuff I made. Since I do this all alone it just takes so much work to make it into the final product.
I might as well warm you up with a somewhat unfinished free roaming demo of the game right?
What do you say?
Next up
We're back baby!
Now in a proper game engine! Miami traffic IV has come to unity3d. However financially supporting myself has been a pain in the ass! You can support devlopment of miami traffic 4 on patreon: https://www.patreon.com/miamitraffic4?fan_landing=true
https://www.youtube.com/watch?v=aLDJbR39LNc&lc=UgwcFFYE6SFucfz2Y…
Copyright security neccesitates me to edit hotel names into silly parodies such as turing Colony Hotel into Cologne Hotel. Cologne is a charming city in Germany closeby where I live.
I intended to start completely fresh but have returned to my old tradition of setting the foundation of the vibe through recreating the iconic ocean drive boulevard first. This is starting to become recognizable and details will grow out from this center.
Lots of 3d modelling work. really trying to get south beach nailed down then I look forward to working on the everglades swamp.
There is still infinite work but there's a halfway decent vibe
the vibe is getting in the right direction
The idea is to have the map rather large but also full of interesting details instead of just inaccessable building models all over the place.
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Chiaki Nanami!
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
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