I’ve released a demo of the current levels, while only the first two are nearly complete, several incomplete levels are accessible and explorable.
You use some shuttles to transport to different location, one such shuttle is locked behind a door and can only be accessed by using a cheatcode.
The engine is EDuke32, so in theory you can get OSX and Linux distro’s of the Eduke32 engine, and use the command line from the BAT file, and the OCD.PK4 file to run the demo on other systems.
Currently there is no NPC interaction, just placeholder NPCs scattered around, only 6 levels are connected, a space station, terra(4 maps) and luna(1 map)
Do not change the rendering setting in display options to anything but SOFTWARE, the game uses Voxels which are native to the original engine and the 16-32bit opengl render will be slower, converting the voxels into polygons, and some models will show up as flat textures do to how they are placed.
Water sectors are the most likely places to find a glitch, although I think I fixed all the ones that you will find.
Instructions for controls are found in the download’s description as well as other details.
Enjoy the demo and look forward to more to come, and possible map changes as well.
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