Next up
Here is a look at the hallway in the third level. I am working on level design and tweaking the lighting. So far its looking good.
Roughing out the carbine model, lots of tweaks still need to be made, along with unwrapping and texturing π
Animations are being roughed out, but we have them for the pistol and the shotgun.
this is our desktop monitor that i modeled
this is the over view of level 3 the map layout, the interior, and the hotel rooms
* Got all models redone * Implemented more responsive AI * Implemented Save/Load systems * Added Main Menu * UI overhaul Edit: Demo coming soon!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity










0 comments