Game
The COMPOUND

3 days ago

Designing the Luxace rooms. You gotta pull 2 v@lves to open the big round door to let you out, but also when y0u get them both, other small vents open up spilling lava on the floor, also you gotta get coal to unlock the main door.

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The monster in this room, Luxace occasionally pops in, and shines their bean on the whole floor of the room, disintergrating anything organic, 1ncluding you ofc. To survive, you gotta hide under things, like fallen crates or shelves. ALSO, slight change of plan room wise. Luxace appears rooms 98-99, with 100 being the entrance to the cooling sector, which is like the greenhouse. More on the cooling sector later. Also another boss at door 111.



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New Chase character, Pacer. They run at you, like seek and ofc if they catch you you die. More chase info later.

Finally finished the FIRST chase. I still have the second to do, which will have different stuff but somewhat the same.

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Finished Echo. They walk towards you in almost any room, but they only move when you do. If they reach you, you’re done.

New Character, Char. It's like a door 50 monster. More updates on door 50 later. Also, I've found out some interesting chase stuff like conveyer belts, etc.

BEWARE THE NOID.

(The classical ol'Dominos mascot)

New tn for TWaP cuz the old one sucked

Ok, so I already designed this one, but I'm only coding it now. It's Luxace btw.

Mechanic in article.

(add the dust man theme from mega man 4) omg its dust man from fnf

may as well make a ng account while im at it