Game
The COMPOUND

2 months ago

Designing the Luxace rooms. You gotta pull 2 v@lves to open the big round door to let you out, but also when y0u get them both, other small vents open up spilling lava on the floor, also you gotta get coal to unlock the main door.

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The monster in this room, Luxace occasionally pops in, and shines their bean on the whole floor of the room, disintergrating anything organic, 1ncluding you ofc. To survive, you gotta hide under things, like fallen crates or shelves. ALSO, slight change of plan room wise. Luxace appears rooms 98-99, with 100 being the entrance to the cooling sector, which is like the greenhouse. More on the cooling sector later. Also another boss at door 111.



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alr so it was split between 3 choices, so i spun a wheel. i spun 1t twice because I'm making 2

M@king Thawn's AI. It's not the best but isn't the worst. If you get near him he chases you otherwise he just wanders around, also instead of instant kill he scrams you, but if you're bleeding too much he just eats you.

I've lost pretty much all intrest in this game, and it's basiaclly fully finished anyways, so I'm finishing it early. Only thing i was gonna add were a few more entities, achievements and modifiers, and maybe some extra rooms but still.

Betty's design! just a rabbit ig. Usually I'd m@ke their skin something RANDOM like Matthew from RRBB2.0 for example, the blue mouse, but I figured I'd go regular this time.

BEWARE THE NOID.

(The classical ol'Dominos mascot)

Finished the rest of the status effects.

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familliar faces

(add the dust man theme from mega man 4) omg its dust man from fnf

Braun's design! Kinda like a vintage version of Monty, and also short ig. Nothing much to say about this one.