Game
piper
10 years ago

Designing!


So after I have started to make designs, I have realized Piper needs a little bit of a change to her design, and as well, I need to design the ghost (Pithella is her name), who might be a problem as she is only 10 and I am too used to drawing around 14 - 20 year olds, and a child’s proportions are pretty much smaller than a 16 year-old’s.

But anyway, I’m currently transitioning her Character Generator generated sprite’s colors over to her design.

Here’s what it looks like:

5d0ba515db5eb.png

The bottom of it is the old design which totally doesn’t fit - no gloves or anything indicating ‘She’s a princess!’, and I’m almost there to adding the tiara to signify she’s the princess, but otherwise, without the extra details, she could be looked at as a regular townsperson who is just REALLY rich.

I’m also planning out the puzzles currently, drawing them out in different games and testing them for carrying over to the game when I can.

Please remember, nothing is set in stone yet, and I’m currently in progress to changing the sprites to her design.

Thank you for following the development of piper, a puzzle game.



0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Another house i made long time ago.

Werehog transformation process. #sonicunleashed

Microsoft Windows XP Unprofessional (windows logo prototype)

brung back my old oc plus a new one

...they don`t have names yet tho

2d lighting experiment

Among us_into Madness

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669

Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this