Game
piper
10 years ago

Designing!


So after I have started to make designs, I have realized Piper needs a little bit of a change to her design, and as well, I need to design the ghost (Pithella is her name), who might be a problem as she is only 10 and I am too used to drawing around 14 - 20 year olds, and a child’s proportions are pretty much smaller than a 16 year-old’s.

But anyway, I’m currently transitioning her Character Generator generated sprite’s colors over to her design.

Here’s what it looks like:

5d0ba515db5eb.png

The bottom of it is the old design which totally doesn’t fit - no gloves or anything indicating ‘She’s a princess!’, and I’m almost there to adding the tiara to signify she’s the princess, but otherwise, without the extra details, she could be looked at as a regular townsperson who is just REALLY rich.

I’m also planning out the puzzles currently, drawing them out in different games and testing them for carrying over to the game when I can.

Please remember, nothing is set in stone yet, and I’m currently in progress to changing the sprites to her design.

Thank you for following the development of piper, a puzzle game.



0 comments

Loading...

Next up

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Path of Kami: The Evolution of the Lore

Another house i made long time ago.

Runestones: from concept to in-game model🗿

"Our work is never over" they said.

Just a Pico sprite

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Strange Umbrella

Finished work on the emotions of a new character for the tank universe