4 months ago

DEV LOG 1/14/25


today i mostly worked on visual upgrades, adding some new textures and refining post processing effects. i also completely reprogrammed how the flashlight works which will make it WAY easier to implement animatronic behavior in the future. furthermore, i made a several-pages-long document outlining exactly how each character's AI works! this time around, i'm focusing more on the backend of things then the visuals; i would rather have a playable game first, then polish and refine it.

i probably won't make a dev log every day, but just whenever i feel i have made substantial enough progress! i look forward to continue developing this game, and keeping you all updated as i do :)



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wires are such a pain to model

i lied, the ladder was easy to model

words cannot explain how difficult it was to get these damn switches to work. everything that could go wrong, did go wrong. but, several hours later, i got it to work!!!!

Remember them? 🐰

DEV LOG 1/19/25

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